Coding agents mean anyone with an idea can build a game. The accelerator gives your agents the full live-service production stack, the mentorship of people who have shipped global hits, and a clear path to publish - so the idea in your head actually reaches players.
tyga.games is founded by a co-founder of Chillingo - the publisher that championed indie game developers during the mobile era and put Angry Birds and Cut the Rope in front of hundreds of millions of players, before being acquired by EA. We have lived the whole arc: raw idea, build, launch, chart-topping distribution and exit.
Now the tools have changed. Agents write the code. What has not changed is what turns a game into a hit: taste, production discipline and a route to players. That is exactly what the accelerator brings, on top of the stack.
Four steps from an idea to a live game your agents build and operate.
Apply with a game concept. You do not need a team or a codebase - just a vision and the drive to ship it. Solo makers, non-technical creators and small studios all welcome.
Point your coding agents at the tyga.games stack: NPC brains, multiplayer, memory, bots and serverless backend, all agent-native so machines can provision and wire them with one call.
The part agents cannot do for you: game feel, economy design, retention loops and knowing when it is ready. Guided by people who have taken games to the top of the charts.
Launch with liveops your agents run around the clock: events, push, monitoring and player support. For the games that break out, a full tyga.games publishing deal with every infra service rolled in.
The full live-service production stack - handed to your agents, ready to use.
Anyone can start free and self-serve. The most promising makers get pulled into the mentored cohort.
The accelerator is one door; a publishing deal is another. For the games that break out, we can publish - the same craft that took Angry Birds and Cut the Rope to billions of players, with the entire infra stack rolled in: NPC brains, multiplayer, memory, liveops and 24/7 monitoring, funded and run for you. It is not just the engine we own - the whole business around your game is ours too: store and split-pay, accounting, tax and CRM, scheduling and AI-note meetings, all agent-run across Steam, App Store and Google Play. Others rent their payments and partner out their backend; we built each layer as its own live SaaS, so a published game runs on a stack we own end to end, with you keeping your own store and payment accounts. Terms are open and shaped per game.
Every layer is dogfooded by the stack itself - the services run each other in production.
See it all on tyga.games.
We are forming the first cohort now. Tell us what you want to build and we will bring the stack, the mentorship and the path to players when it opens.
Register your interest →